Thursday, 26 December 2013

Android, Java Tutorial

Practical Interview

- Sqlite database tutorial and source code
- Json data posting on server

Note: add android library and clean buit project


http://hmkcode.com/android-simple-sqlite-database-tutorial/


Sliding menu with drawer
http://www.androidhive.info/2013/11/android-sliding-menu-using-navigation-drawer/

Action bar

http://www.androidhive.info/2013/11/android-working-with-action-bar/

Image galary

http://viralpatel.net/blogs/pick-image-from-galary-android-app/

How to start/ launch application at boot time Android

http://stackoverflow.com/questions/10428510/how-to-start-launch-application-at-boot-time-android

Endless Listview

https://github.com/survivingwithandroid/Surviving-with-android


upload file on php server

http://androidexample.com/Upload_File_To_Server_-_Android_Example/index.php?view=article_discription&aid=83&aaid=106

Good Map  v2 integration

http://ramsandroid4all.blogspot.in/2013/03/google-maps-android-api-v2.html

Androidmanifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.example.androidapp"
    android:versionCode="1"
    android:versionName="1.0" >

    <uses-sdk
        android:minSdkVersion="10"
        android:targetSdkVersion="17" />

    <uses-feature
        android:glEsVersion="0x00020000"
        android:required="true" />

    <uses-permission android:name="android.permission.INTERNET" />
    <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
    <uses-permission android:name="com.google.android.providers.gsf.permission.READ_GSERVICES" />
    <!--
     The following two permissions are not required to use
     Google Maps Android API v2, but are recommended.
    -->
    <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
    <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />

    <permission
        android:name="com.example.androidapp.permission.MAPS_RECEIVE"
        android:protectionLevel="signature" />

    <uses-permission android:name="com.example.androidapp.permission.MAPS_RECEIVE" />

    <application
        android:allowBackup="true"
        android:icon="@drawable/ic_launcher"
        android:label="@string/app_name"
        android:theme="@style/AppTheme" >
        <activity
            android:name="com.example.androidapp.MainActivity"
            android:label="@string/app_name" >
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>

        <meta-data
            android:name="com.google.android.gms.version"
            android:value="@integer/google_play_services_version" />
        <meta-data
            android:name="com.google.android.maps.v2.API_KEY"
            android:value="key" />
    </application>

</manifest>


Facebook  integration

http://stackoverflow.com/questions/16948180/login-approach-with-android-facebook-3-0-sdk


https://github.com/androidcook/Android-Cookbook-Examples


Rest web services  call from android

http://blog.enbake.com/integrating-google-maps-api-v2-with-android-application/

Get and post data using rest services
http://android-action.blogspot.in/2013/08/rest-client-api_30.html#more


Fragment example

http://bradipao.blogspot.in/2012/03/fragment-tutorial-part-2.html

Monday, 23 December 2013

What are the differences between LinearLayout, RelativeLayout, and AbsoluteLayout?


FrameLayout : Layout that acts as a view frame to display a single object.
RelativeLayout :Enables you to specify the location of child objects relative to each other (child A to the left of child B) or to the parent (aligned to the top of the parent).
LinearLayout :A layout that organizes its children into a single horizontal or vertical row. It creates a scrollbar if the length of the window exceeds the length of the screen.
TableLayout :A tabular layout with an arbitrary number of rows and columns, each cell holding the widget of your choice. The rows resize to fit the largest column. The cell borders are not visible.

Wednesday, 27 November 2013

Animation IDE

1) Free open source animation tutorial.
     http://www.blender.org/
     Create a game for level for unity.
     http://www.youtube.com/watch?v=mbm9lPB5GPw

Monday, 25 November 2013

Computer Graphics

All algorithms with animation.
http://www.netgraphics.sk/

Basic tutorial for Unity android game development.

1)Back key event

function Update(){

    if ( Application.platform == RuntimePlatform.Android ){
     
     if (Input.GetKey(KeyCode.Escape)){
      Application.Quit();
     }
    }
 
}
2) Object touch event
function Update () {
 TapSelected();
}
function TapSelected() {
  
 for ( var touch : Touch in Input.touches) {

   if (touch.phase == TouchPhase.Began) {
    var ray : Ray = Camera.main.ScreenPointToRay(touch.position);
    var hit : RaycastHit;
    if (Physics.Raycast(ray, hit)) {
    print("selected");
           
      
      hit.transform.SendMessage("Selected");
    }else{
     print("unselected");
    }
   }
 }
}
3) LookAtCamera.js
.js
var whoToLookAt : Transform;
var smoothTime : float = 0.3;
private var yVelocity = 0.0;
var distanceAbove: float = 0.4;
var distanceAway = -1;

function LateUpdate( ) {
    /* transform the camera so it is a distance away from target */
   transform.position = whoToLookAt.position + Vector3(0, distanceAbove, distanceAway);

    /* Look at the target */
    //transform.LookAt( whoToLookAt );
}  /* LateUpdate */

Tuesday, 15 October 2013

Android splash screen logic


 new CountDownTimer(2500, 1000) {

   @Override
   public void onTick(long millisUntilFinished) {

   }

   @Override
   public void onFinish() {

    Intent i = new Intent(SplashActivity.this,
      HomeActivity.class);
    startActivity(i);
    SplashActivity.this.finish();

   }
  }.start();

Wednesday, 9 October 2013

Painting on image.

ColorPicker.java

/*
 * Copyright 2013 Piotr Adamus
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.extras;

import android.annotation.SuppressLint;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.ComposeShader;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Paint.Join;
import android.graphics.Paint.Style;
import android.graphics.Path;
import android.graphics.PorterDuff;
import android.graphics.RadialGradient;
import android.graphics.RectF;
import android.graphics.Shader.TileMode;
import android.graphics.SweepGradient;
import android.os.Bundle;
import android.os.Parcelable;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;

public class ColorPicker extends View {

    /**
     * Customizable display parameters (in percents)
     */
    private final int paramOuterPadding = 2; // outer padding of the whole color picker view
    private final int paramInnerPadding = 5; // distance between value slider wheel and inner color wheel
    private final int paramValueSliderWidth = 10; // width of the value slider
    private final int paramArrowPointerSize = 4; // size of the arrow pointer; set to 0 to hide the pointer

    private Paint colorWheelPaint;
    private Paint valueSliderPaint;

    private Paint colorViewPaint;

    private Paint colorPointerPaint;
    private RectF colorPointerCoords;

    private Paint valuePointerPaint;
    private Paint valuePointerArrowPaint;

    private RectF outerWheelRect;
    private RectF innerWheelRect;

    private Path colorViewPath;
    private Path valueSliderPath;
    private Path arrowPointerPath;

    private Bitmap colorWheelBitmap;

    private int valueSliderWidth;
    private int innerPadding;
    private int outerPadding;

    private int arrowPointerSize;
    private int outerWheelRadius;
    private int innerWheelRadius;
    private int colorWheelRadius;

    private Matrix gradientRotationMatrix;

    /** Currently selected color */
    private float[] colorHSV = new float[] { 0f, 0f, 1f };

    public ColorPicker(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        init();
    }

    public ColorPicker(Context context, AttributeSet attrs) {
        super(context, attrs);
        init();
    }

    public ColorPicker(Context context) {
        super(context);
        init();
    }

    private void init() {

        colorPointerPaint = new Paint();
        colorPointerPaint.setStyle(Style.STROKE);
        colorPointerPaint.setStrokeWidth(2f);
        colorPointerPaint.setARGB(128, 0, 0, 0);

        valuePointerPaint = new Paint();
        valuePointerPaint.setStyle(Style.STROKE);
        valuePointerPaint.setStrokeWidth(2f);

        valuePointerArrowPaint = new Paint();

        colorWheelPaint = new Paint();
        colorWheelPaint.setAntiAlias(true);
        colorWheelPaint.setDither(true);

        valueSliderPaint = new Paint();
        valueSliderPaint.setAntiAlias(true);
        valueSliderPaint.setDither(true);

        colorViewPaint = new Paint();
        colorViewPaint.setAntiAlias(true);

        colorViewPath = new Path();
        valueSliderPath = new Path();
        arrowPointerPath = new Path();

        outerWheelRect = new RectF();
        innerWheelRect = new RectF();

        colorPointerCoords = new RectF();

    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        int widthSize = MeasureSpec.getSize(widthMeasureSpec);
        int heightSize = MeasureSpec.getSize(heightMeasureSpec);
        int size = Math.min(widthSize, heightSize);
        setMeasuredDimension(size, size);
    }

    @SuppressLint("DrawAllocation")
    @Override
    protected void onDraw(Canvas canvas) {

        int centerX = getWidth() / 2;
        int centerY = getHeight() / 2;

        // drawing color wheel

        canvas.drawBitmap(colorWheelBitmap, centerX - colorWheelRadius, centerY - colorWheelRadius, null);

        // drawing color view

        colorViewPaint.setColor(Color.HSVToColor(colorHSV));
        canvas.drawPath(colorViewPath, colorViewPaint);

        // drawing value slider

        float[] hsv = new float[] { colorHSV[0], colorHSV[1], 1f };

        SweepGradient sweepGradient = new SweepGradient(centerX, centerY, new int[] { Color.BLACK, Color.HSVToColor(hsv), Color.WHITE }, null);
        sweepGradient.setLocalMatrix(gradientRotationMatrix);
        valueSliderPaint.setShader(sweepGradient);

        canvas.drawPath(valueSliderPath, valueSliderPaint);

        // drawing color wheel pointer

        float hueAngle = (float) Math.toRadians(colorHSV[0]);
        int colorPointX = (int) (-Math.cos(hueAngle) * colorHSV[1] * colorWheelRadius) + centerX;
        int colorPointY = (int) (-Math.sin(hueAngle) * colorHSV[1] * colorWheelRadius) + centerY;

        float pointerRadius = 0.075f * colorWheelRadius;
        int pointerX = (int) (colorPointX - pointerRadius / 2);
        int pointerY = (int) (colorPointY - pointerRadius / 2);

        colorPointerCoords.set(pointerX, pointerY, pointerX + pointerRadius, pointerY + pointerRadius);
        canvas.drawOval(colorPointerCoords, colorPointerPaint);

        // drawing value pointer

        valuePointerPaint.setColor(Color.HSVToColor(new float[] { 0f, 0f, 1f - colorHSV[2] }));

        double valueAngle = (colorHSV[2] - 0.5f) * Math.PI;
        float valueAngleX = (float) Math.cos(valueAngle);
        float valueAngleY = (float) Math.sin(valueAngle);

        canvas.drawLine(valueAngleX * innerWheelRadius + centerX, valueAngleY * innerWheelRadius + centerY, valueAngleX * outerWheelRadius + centerX,
                valueAngleY * outerWheelRadius + centerY, valuePointerPaint);

        // drawing pointer arrow

        if (arrowPointerSize > 0) {
            drawPointerArrow(canvas);
        }

    }

    private void drawPointerArrow(Canvas canvas) {

        int centerX = getWidth() / 2;
        int centerY = getHeight() / 2;

        double tipAngle = (colorHSV[2] - 0.5f) * Math.PI;
        double leftAngle = tipAngle + Math.PI / 96;
        double rightAngle = tipAngle - Math.PI / 96;

        double tipAngleX = Math.cos(tipAngle) * outerWheelRadius;
        double tipAngleY = Math.sin(tipAngle) * outerWheelRadius;
        double leftAngleX = Math.cos(leftAngle) * (outerWheelRadius + arrowPointerSize);
        double leftAngleY = Math.sin(leftAngle) * (outerWheelRadius + arrowPointerSize);
        double rightAngleX = Math.cos(rightAngle) * (outerWheelRadius + arrowPointerSize);
        double rightAngleY = Math.sin(rightAngle) * (outerWheelRadius + arrowPointerSize);

        arrowPointerPath.reset();
        arrowPointerPath.moveTo((float) tipAngleX + centerX, (float) tipAngleY + centerY);
        arrowPointerPath.lineTo((float) leftAngleX + centerX, (float) leftAngleY + centerY);
        arrowPointerPath.lineTo((float) rightAngleX + centerX, (float) rightAngleY + centerY);
        arrowPointerPath.lineTo((float) tipAngleX + centerX, (float) tipAngleY + centerY);

        valuePointerArrowPaint.setColor(Color.HSVToColor(colorHSV));
        valuePointerArrowPaint.setStyle(Style.FILL);
        canvas.drawPath(arrowPointerPath, valuePointerArrowPaint);

        valuePointerArrowPaint.setStyle(Style.STROKE);
        valuePointerArrowPaint.setStrokeJoin(Join.ROUND);
        valuePointerArrowPaint.setColor(Color.BLACK);
        canvas.drawPath(arrowPointerPath, valuePointerArrowPaint);

    }

    @Override
    protected void onSizeChanged(int width, int height, int oldw, int oldh) {

        int centerX = width / 2;
        int centerY = height / 2;

        innerPadding = (int) (paramInnerPadding * width / 100);
        outerPadding = (int) (paramOuterPadding * width / 100);
        arrowPointerSize = (int) (paramArrowPointerSize * width / 100);
        valueSliderWidth = (int) (paramValueSliderWidth * width / 100);

        outerWheelRadius = width / 2 - outerPadding - arrowPointerSize;
        innerWheelRadius = outerWheelRadius - valueSliderWidth;
        colorWheelRadius = innerWheelRadius - innerPadding;

        outerWheelRect.set(centerX - outerWheelRadius, centerY - outerWheelRadius, centerX + outerWheelRadius, centerY + outerWheelRadius);
        innerWheelRect.set(centerX - innerWheelRadius, centerY - innerWheelRadius, centerX + innerWheelRadius, centerY + innerWheelRadius);

        colorWheelBitmap = createColorWheelBitmap(colorWheelRadius * 2, colorWheelRadius * 2);

        gradientRotationMatrix = new Matrix();
        gradientRotationMatrix.preRotate(270, width / 2, height / 2);

        colorViewPath.arcTo(outerWheelRect, 270, -180);
        colorViewPath.arcTo(innerWheelRect, 90, 180);

        valueSliderPath.arcTo(outerWheelRect, 270, 180);
        valueSliderPath.arcTo(innerWheelRect, 90, -180);

    }

    private Bitmap createColorWheelBitmap(int width, int height) {

        Bitmap bitmap = Bitmap.createBitmap(width, height, Config.ARGB_8888);

        int colorCount = 12;
        int colorAngleStep = 360 / 12;
        int colors[] = new int[colorCount + 1];
        float hsv[] = new float[] { 0f, 1f, 1f };
        for (int i = 0; i < colors.length; i++) {
            hsv[0] = (i * colorAngleStep + 180) % 360;
            colors[i] = Color.HSVToColor(hsv);
        }
        colors[colorCount] = colors[0];

        SweepGradient sweepGradient = new SweepGradient(width / 2, height / 2, colors, null);
        RadialGradient radialGradient = new RadialGradient(width / 2, height / 2, colorWheelRadius, 0xFFFFFFFF, 0x00FFFFFF, TileMode.CLAMP);
        ComposeShader composeShader = new ComposeShader(sweepGradient, radialGradient, PorterDuff.Mode.SRC_OVER);

        colorWheelPaint.setShader(composeShader);

        Canvas canvas = new Canvas(bitmap);
        canvas.drawCircle(width / 2, height / 2, colorWheelRadius, colorWheelPaint);

        return bitmap;

    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        int action = event.getAction();
        switch (action) {
        case MotionEvent.ACTION_DOWN:
        case MotionEvent.ACTION_MOVE:

            int x = (int) event.getX();
            int y = (int) event.getY();
            int cx = x - getWidth() / 2;
            int cy = y - getHeight() / 2;
            double d = Math.sqrt(cx * cx + cy * cy);

            if (d <= colorWheelRadius) {

                colorHSV[0] = (float) (Math.toDegrees(Math.atan2(cy, cx)) + 180f);
                colorHSV[1] = Math.max(0f, Math.min(1f, (float) (d / colorWheelRadius)));

                invalidate();

            } else if (x >= getWidth() / 2 && d >= innerWheelRadius) {

                colorHSV[2] = (float) Math.max(0, Math.min(1, Math.atan2(cy, cx) / Math.PI + 0.5f));

                invalidate();
            }

            return true;
        }
        return super.onTouchEvent(event);
    }

    public void setColor(int color) {
        Color.colorToHSV(color, colorHSV);
    }

    public int getColor() {
        return Color.HSVToColor(colorHSV);
    }

    @Override
    protected Parcelable onSaveInstanceState() {
        Bundle state = new Bundle();
        state.putFloatArray("color", colorHSV);
        state.putParcelable("super", super.onSaveInstanceState());
        return state;
    }

    @Override
    protected void onRestoreInstanceState(Parcelable state) {
        if (state instanceof Bundle) {
            Bundle bundle = (Bundle) state;
            colorHSV = bundle.getFloatArray("color");
            super.onRestoreInstanceState(bundle.getParcelable("super"));
        } else {
            super.onRestoreInstanceState(state);
        }
    }

}
ColorPickerDialog.java
package com.extras;


import android.app.AlertDialog;
import android.content.Context;
import android.content.DialogInterface;
import android.widget.RelativeLayout;
import android.widget.RelativeLayout.LayoutParams;

public class ColorPickerDialog extends AlertDialog {

    private ColorPicker colorPickerView;
    private final OnColorSelectedListener onColorSelectedListener;

    public ColorPickerDialog(Context context, int initialColor, OnColorSelectedListener onColorSelectedListener) {
        super(context);

        this.onColorSelectedListener = onColorSelectedListener;

        RelativeLayout relativeLayout = new RelativeLayout(context);
        LayoutParams layoutParams = new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
        layoutParams.addRule(RelativeLayout.CENTER_IN_PARENT);

        colorPickerView = new ColorPicker(context);
        colorPickerView.setColor(initialColor);

        relativeLayout.addView(colorPickerView, layoutParams);

        setButton(BUTTON_POSITIVE, context.getString(android.R.string.ok), onClickListener);
        setButton(BUTTON_NEGATIVE, context.getString(android.R.string.cancel), onClickListener);

        setView(relativeLayout);

    }

    private OnClickListener onClickListener = new DialogInterface.OnClickListener() {
        public void onClick(DialogInterface dialog, int which) {
            switch (which) {
            case BUTTON_POSITIVE:
                int selectedColor = colorPickerView.getColor();
                onColorSelectedListener.onColorSelected(selectedColor);
                break;
            case BUTTON_NEGATIVE:
                dialog.dismiss();
                break;
            }
        }
    };

    public interface OnColorSelectedListener {
        public void onColorSelected(int color);
    }

}
MainActivity.java
package com.example.aandroidcolorpickertest;

import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.os.Bundle;
import android.util.AttributeSet;
import android.view.Display;
import android.view.MotionEvent;
import android.view.View;
import android.view.WindowManager;
import android.widget.Button;
import android.widget.LinearLayout;
import android.widget.RelativeLayout;

import com.extras.ColorPickerDialog.OnColorSelectedListener;

public class MainActivity extends Activity {
 
     RelativeLayout rel;
     public static Bitmap mBitmap;
     public static Bitmap photoBitmap, tempBitmap;
     public static Paint mPaint;
     public static Display display;
     public static MyView myView;
     LinearLayout linearColors;
     RelativeLayout mainContainer;
     private boolean menuBoolean = true;
     Button btnPicker;

 @Override
 protected void onCreate(Bundle savedInstanceState) {
  super.onCreate(savedInstanceState);
  setContentView(R.layout.activity_main);
  rel = (RelativeLayout)findViewById(R.id.relative);
  btnPicker = (Button)findViewById(R.id.picker);
  
      display = ((WindowManager) getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
      myView = new MyView(this);
         display = ((WindowManager) getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
         // Setting mPaint
         mPaint = new Paint();
         mPaint.setAntiAlias(true);
         mPaint.setDither(true);
         mPaint.setColor(0xFFFF0000);

         mPaint.setStyle(Paint.Style.STROKE);
         mPaint.setStrokeJoin(Paint.Join.ROUND);
         mPaint.setStrokeCap(Paint.Cap.ROUND);
         mPaint.setStrokeWidth(7);
         
         RelativeLayout.LayoutParams relt = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.MATCH_PARENT, RelativeLayout.LayoutParams.MATCH_PARENT);
       
         rel.addView(new MyView(this), relt);
         btnPicker.bringToFront();
        
         
         
         
 }
 
 
 public void PickColor(View v){
  
  
  com.extras.ColorPickerDialog colorPickerDialog = new com.extras.ColorPickerDialog(this, 16777215, new OnColorSelectedListener() {

         @Override
         public void onColorSelected(int color) {
            
           mPaint.setXfermode(null);   // Edited By Shreyash
              mPaint.setAlpha(0xFF);  // Edited By Shreyash
              mPaint.setColor(color);
          
         }

     });
     colorPickerDialog.show();
  
  
 }
 
    // MyView Class Started ----------------------------------------------
    public class MyView extends View {

//      private static final float MINP = 0.25f;
//      private static final float MAXP = 0.75f;

        private static final float TOUCH_TOLERANCE = 4;
        private Canvas mCanvas;
        private Path mPath;
        private Paint mBitmapPaint;
        private float mX, mY;

        public MyView(Context c) {
            super(c);

            mBitmap = Bitmap.createBitmap(display.getWidth(), display.getHeight(), Bitmap.Config.ARGB_8888);
            mCanvas = new Canvas(mBitmap);
            mPath = new Path();
            mBitmapPaint = new Paint(Paint.DITHER_FLAG);

//            float minZoom = Math.min(display.getWidth()/(float)mBitmap.getWidth(), (display.getHeight())/(float)(mBitmap.getHeight())); // client code
//            matrix.postScale(minZoom, minZoom, display.getWidth()/2, display.getHeight()/2); // client code

        }


        public MyView(Context c, AttributeSet atrs) {
            super(c, atrs);
            mBitmap = Bitmap.createBitmap(display.getWidth(), display.getHeight(), Bitmap.Config.ARGB_8888);
            mCanvas = new Canvas(mBitmap);
            mPath = new Path();
            mBitmapPaint = new Paint(Paint.DITHER_FLAG);


//         float minZoom = Math.min(display.getWidth()/(float)mBitmap.getWidth(), (display.getHeight())/(float)(mBitmap.getHeight())); // client code
//            matrix.postScale(minZoom, minZoom, display.getWidth()/2, display.getHeight()/2); // client code

        }

        @Override
        protected void onSizeChanged(int w, int h, int oldw, int oldh) {
            super.onSizeChanged(w, h, oldw, oldh);

        }

        @Override
        protected void onDraw(Canvas canvas) {

            // set the Canvas Color
           // canvas.drawColor(Color.BLACK); // edited by Shreyash
            canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint); // ORIGINAL
            canvas.drawPath(mPath, mPaint);

        }

        private void touch_start(float x, float y) {
            mPath.reset();
            mPath.moveTo(x, y);
            mX = x;
            mY = y;
        }

        private void touch_move(float x, float y) {
            float dx = Math.abs(x - mX);
            float dy = Math.abs(y - mY);
            if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
                mPath.quadTo(mX, mY, (x + mX) / 2, (y + mY) / 2);
                mX = x;
                mY = y;
            }
        }

        private void touch_up() {
            mPath.lineTo(mX, mY);
            // commit the path to our offscreen
            mCanvas.drawPath(mPath, mPaint);
            // kill this so we don't double draw
            mPath.reset();
        }

        @Override
        public boolean onTouchEvent(MotionEvent event) {
            float x = event.getX();
            float y = event.getY();
            //mCanvas.drawPath(mPath, mPaint); // edited by shreyash
            //hide the menu
            if (menuBoolean) {
                // hideMenuFunction();
            }


            switch (event.getAction()) {
                case MotionEvent.ACTION_DOWN:
                    touch_start(x, y);
                    invalidate();
                    mCanvas.drawPath(mPath, mPaint); // edited by shreyash
                    break;
                case MotionEvent.ACTION_MOVE:
                    touch_move(x, y);
                    invalidate();
                    mCanvas.drawPath(mPath, mPaint); // edited by shreyash
                    break;
                case MotionEvent.ACTION_UP:
                    touch_up();
                    invalidate();

                    break;
            }
            return true;
        }
    }
    // MyView Class Ended

 

}