1) http://stackoverflow.com/questions/19116498/circular-layout
public class CircleLayout extends View {
private final static int TOTAL_DEGREE = 360;
private final static int START_DEGREE = -90;
private Paint mPaint;
private RectF mOvalRect = null;
private int mItemCount = 5;
private int mSweepAngle;
private int mInnerRadius;
private int mOuterRadius;
private Bitmap mCenterIcon;
private int[] mColors = {Color.RED, Color.YELLOW, Color.GREEN, Color.BLUE, Color.CYAN};
private String[] mTitles = {"APPT CENTER", "MEDS CABINET", "CHECK-IN", "MY TRACKERS", "MY ACCOUNTS"};
public CircleLayout(Context context) {
this(context, null);
}
public CircleLayout(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public CircleLayout(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mPaint.setStrokeWidth(2);
mSweepAngle = TOTAL_DEGREE / mItemCount;
mInnerRadius = 125;
mOuterRadius = 400;
mCenterIcon = BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
}
@Override
protected void onDraw(Canvas canvas) {
int width = getWidth();
int height = getHeight();
if (mOvalRect == null) {
mOvalRect = new RectF(width / 2 - mOuterRadius, height / 2 - mOuterRadius, width / 2 + mOuterRadius, height / 2 + mOuterRadius);
}
for (int i = 0; i < mItemCount; i++) {
int startAngle = START_DEGREE + i * mSweepAngle;
mPaint.setColor(mColors[i]);
mPaint.setStyle(Paint.Style.FILL);
canvas.drawArc(mOvalRect, startAngle, mSweepAngle, true, mPaint);
mPaint.setColor(Color.BLACK);
mPaint.setStyle(Paint.Style.STROKE);
canvas.drawArc(mOvalRect, startAngle, mSweepAngle, true, mPaint);
int centerX = (int) ((mOuterRadius + mInnerRadius) / 2 * Math.cos(Math.toRadians(startAngle + mSweepAngle / 2)));
int centerY = (int) ((mOuterRadius + mInnerRadius) / 2 * Math.sin(Math.toRadians(startAngle + mSweepAngle / 2)));
canvas.drawBitmap(mCenterIcon, width / 2 + centerX - mCenterIcon.getWidth() / 2, height / 2 + centerY - mCenterIcon.getHeight() / 2, null);
mPaint.setColor(Color.BLACK);
mPaint.setStyle(Paint.Style.FILL);
canvas.drawText(mTitles[i], width / 2 + centerX - mCenterIcon.getWidth() / 2, height / 2 + centerY + mCenterIcon.getHeight(), mPaint);
}
mPaint.setColor(Color.WHITE);
mPaint.setStyle(Paint.Style.FILL);
canvas.drawCircle(width / 2, height / 2, mInnerRadius, mPaint);
canvas.drawBitmap(mCenterIcon, width / 2 - mCenterIcon.getWidth() / 2, height / 2 - mCenterIcon.getHeight() / 2, null);
super.onDraw(canvas);
}
}
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ReplyDeletePlease mail me on hemantvcp@gmail.com
Deleteplz sir send me this wheel source code on my email id rohityadav161993@gmail.com
ReplyDeleteYou can use following code. https://github.com/dmitry-zaitsev/CircleLayout
DeleteCould be a better tutorial with some explanation or description about the code.
ReplyDelete