Tuesday 18 August 2015

Android Expert Question And Answer

source: https://www.codementor.io/android/tutorial

 Android Tutorials

There is no better way to begin your Android education. Checkout out the Beginner's Tutorials and build your own Android app.
Android UI Tutorial: Layouts and Animations
 Linton Ye ● May 14, 2015
This article is based on the Codementor Office Hours hosted by Linton Ye of Mirror for Android Studio. In this session, Linton makes a quick live coding of Android UI creations and shows how to use the different layouts, Views (TextView, ListView, ImageView, GridView, RecyclerView) and Motions...
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Android UI Q&A: Getting Started with Android UI Design, Best Layout Practices, and More
 Linton Ye ● May 14, 2015
This article is based on the Codementor Office Hours hosted by Linton Ye of Mirror for Android Studio. At the end of the live coding, Linton answers some questions about coding Android UI animations, how beginners can get started on Android UI designs, and more. Part 1: Android UI Layouts and...
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10 Things to Think About Before You Go Mobile
Codementor ● Apr 10, 2015
Introduction Mobile applications have become an integral part of our lives, and they continue to change the way people interact with each other. For business organizations, mobility is imperative to meet the growing demands of customers as well as their workforce. When planning to go mobile, it...
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5 Best Practices Beginner Mobile Game Developers Must Know
 Benjamin Encz ● Mar 19, 2015
This article contains iOS game development tips from the author of the original Cocos2D documentation, Benjamin Encz. The tips are for people who are interested in building their own iPhone game but have not started yet, and it will go over some important concepts to help you avoid mistakes....
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Q&A With Author of Official Cocos2D Documentation: Cocos2D vs. SpriteKit & More
 Benjamin Encz ● Mar 19, 2015
How does Cocos2D vs Apple’s Sprite Kit compare? What about Cocos2Dx vs C++? What are the architectural differences in a iOS game app vs. a regular iPhone app? How do you build a 2D top-down view game? How do you form a great iOS game development team? Benjamin Encz, author of the Cocos2D...
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Handling Different Screen Sizes in Mobile Game Development
 Benjamin Encz ● Mar 19, 2015
Developing Games for iPad vs. iPhone: Core Differences Whether there are fundamental differences for building an iPad or iPhone app depends a lot on the type of the game. We have games in the past that work nicely on both iPad and iPhone. Take a game like Mario, for example, where you just have...
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What’s New in Android 5.0 Lollipop SDK
Codementor ● Nov 20, 2014
Android 5.0 is here, and it’s already being lauded as the biggest and most ambitious Android release to date. So what do you need to know, in order to start developing for Android Lollipop? In this article, we take a look at some of the major new features in Android 5.0, and what they mean for...
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Tutorial: How to Safely Implement Hybrid HTML5 Android Applications
 Michael Hantler ● Nov 03, 2014
As the necessity for mobile applications grows and grows, the utility of hybrid HTML5-Native development reaches new heights. In this short tutorial we will discover how to integrate web applications into our native Android applications, including how to create a secure JavaScript-Java...
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5 Ways to Make Learning Android Development Easier
Codementor ● Jul 24, 2014
Apps are awesome, and when you have an idea for one it’s all to easy to dive straight into an IDE and start hacking away. For a seasoned pro this approach is inadvisable (not to mention unlikely…), but for a beginner it can be a really fast way to destroy any enthusiasm that you have to learn,...
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